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This is a narrative collaboration game for two or more players with a short list of rules to help guide the group to entertaining times and memorable stories. This game is aimed at driving a story with your friends while conflict is meant to be decisive, snappy, and strategic.

“Together, Ever Onward!” is played by two separate groups of players: The Actors and the Orators. The Actor(s) will create characters (PCs or player characters) to interact with the world in order to discover new secrets and adventures. The Orator(s) will be the main guide that controls world events and nonplayer characters (NPCs). There can be as many actors and orators as the players wish, so long as everyone has an equal chance to play the part they want. Part of the core gameplay design is that players never lose agency over their actions, lose turns, or feel like they don’t have a way to meaningfully contribute to what is happening.

It requires little in the way of supplies:

Note: Dice are often referred to as “d#” the d stands for die, and the number is how many sides the dice has. This document will reference dice in this manner as a form of shorthand! The materials list above is a great example of the long form and shorthand that will be used. Example - three four sided dice being referred to as 3d4.

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