Those that create contracts


The art of forming a pact is ancient on Urtholm, predating The End as far as anyone can tell. The practices somehow survived and have been passed down through generations of those willing to learn how to create contracts. Pact Masters are adept at interpreting rules, guidelines, and laws that have been stated. They are sought after and trained in different communities to create written and social laws for those in the community to uphold.

The creation of a pact has four parts, each named after a part of the Exalted Arcanum.

Main Stat: Power


Power is a Pact Master’s most important stat that most of their abilities and traits revolve around, with a growth cap of 8.

Overview


This calling revolves around convincing other characters (or creatures that can understand it!) to work for it. Alone, the calling doesn’t have much use but with the power of friendship and magically binding contracts, they are a force to be reckoned with.

Traits


Symbiosis


While a contractee is within medium range of you, as long as both of you are consenting, damage to either of you may be split evenly between both of you. The contractee takes any uneven additional amounts.

Abilities